Scythe /
designed by Jamey Stegmaier ; worldbuilding and art by Jakub Rozalski.
[St. Louis, MO] : Stonemaier Games, [2015]
1 game (2 rules booklets, 1 quick reference guide, 5 player mats, 1 game board, 80 resource tokens, 80 coins, 12 multiplier tokens, 12 encounter tokens, 6 bonus tiles, 42 combat cards, 23 objective cards, 28 encounter cards, 12 factory cards, 2 power dials, 5 riverwalk cards, 5 quick-start cards) : cardboard, paper, wood, plastic, color ; in box 30 x 36 x 10 cm
More Details
[St. Louis, MO] : Stonemaier Games, [2015]
standard identifier
publisher #
credits note
Scythe Automa: designer, Morten Monrad Pederson ; assistant designer, David Studley ; special advisor, Lines J. Hutter.
general note
Duration of play: 115 minutes.
For 1-5 players.
Includes a solo mode titled "Scythe Automa" by Automa Factory, which introduces an artificial component called the Automa to Scythe so that it can be played solitaire.
Title and statement of responsibility from container.
"Scythe is a board game set in an alternate-history 1920s. It is a time of farming and war, broken hearts and rusted gears, innovation and valor. The ashes from the first Great War still darken the snow in 1920s Europa. The capitalistic city-state known simply as 'The Factory, ' which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries. With characters from five factions converging onto a small but highly desired swath of land, who will gain fame and fortune by establishing their empire as the leader of Eastern Europa?"--Rulebook.
catalogue key
target audience
Ages 14+.

  link to old catalogue

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