Catalogue


Computer games for learning [electronic resource] : an evidence-based approach /
Richard E. Mayer.
imprint
Cambridge, Massachusetts : The MIT Press, [2014]
description
xvii, 281 pages ; 24 cm
ISBN
9780262027571 (hardcover : alk. paper)
format(s)
Book
More Details
imprint
Cambridge, Massachusetts : The MIT Press, [2014]
isbn
9780262027571 (hardcover : alk. paper)
restrictions
Licensed for access by U. of T. users.
contents note
Introduction: taking an evidence-based approach to games for learning -- Method: conducting scientific research on games for learning -- Theory: applying cognitive science to games for learning -- Evidence -- Examples of three genres of game research -- Value-added research: which features improve a game's effectiveness? -- Cognitive consequences research: what is learned from playing a game? / by Deanne Adams and Richard E. Mayer -- Media comparison research: are games more effective than -- Conventional media?
catalogue key
10048547
 
Includes bibliographical references and indexes.

  link to old catalogue

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